﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace Bangle.Model
{
	 	//Sys_User
		public class Sys_User
	{
   		     
      	/// <summary>
		/// UserId
        /// </summary>		
		private int _userid;
        public int UserId
        {
            get{ return _userid; }
            set{ _userid = value; }
        }        
		/// <summary>
		/// Account
        /// </summary>		
		private string _account;
        public string Account
        {
            get{ return _account; }
            set{ _account = value; }
        }        
		/// <summary>
		/// UserPwd
        /// </summary>		
		private string _userpwd;
        public string UserPwd
        {
            get{ return _userpwd; }
            set{ _userpwd = value; }
        }        
		/// <summary>
		/// UserName
        /// </summary>		
		private string _username;
        public string UserName
        {
            get{ return _username; }
            set{ _username = value; }
        }        
		/// <summary>
		/// Gender
        /// </summary>		
		private int _gender;
        public int Gender
        {
            get{ return _gender; }
            set{ _gender = value; }
        }        
		/// <summary>
		/// Birthday
        /// </summary>		
		private string _birthday;
        public string Birthday
        {
            get{ return _birthday; }
            set{ _birthday = value; }
        }        
		/// <summary>
		/// Phone
        /// </summary>		
		private string _phone;
        public string Phone
        {
            get{ return _phone; }
            set{ _phone = value; }
        }        
		/// <summary>
		/// CertificateNo
        /// </summary>		
		private string _certificateno;
        public string CertificateNo
        {
            get{ return _certificateno; }
            set{ _certificateno = value; }
        }        
		/// <summary>
		/// Post
        /// </summary>		
		private string _post;
        public string Post
        {
            get{ return _post; }
            set{ _post = value; }
        }        
		/// <summary>
		/// Department
        /// </summary>		
		private string _department;
        public string Department
        {
            get{ return _department; }
            set{ _department = value; }
        }        
		/// <summary>
		/// RoleId
        /// </summary>		
		private int _roleid;
        public int RoleId
        {
            get{ return _roleid; }
            set{ _roleid = value; }
        }        
		/// <summary>
		/// CreateUserId
        /// </summary>		
		private int _createuserid;
        public int CreateUserId
        {
            get{ return _createuserid; }
            set{ _createuserid = value; }
        }        
		/// <summary>
		/// CreateDate
        /// </summary>		
		private string _createdate;
        public string CreateDate
        {
            get{ return _createdate; }
            set{ _createdate = value; }
        }        
		/// <summary>
		/// UpdateUserId
        /// </summary>		
		private int _updateuserid;
        public int UpdateUserId
        {
            get{ return _updateuserid; }
            set{ _updateuserid = value; }
        }        
		/// <summary>
		/// UpdateDate
        /// </summary>		
		private string _updatedate;
        public string UpdateDate
        {
            get{ return _updatedate; }
            set{ _updatedate = value; }
        }        
		/// <summary>
		/// Valid
        /// </summary>		
		private int _valid;
        public int Valid
        {
            get{ return _valid; }
            set{ _valid = value; }
        }        
		   
	}
}

